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When a creative group such as Disney makes changes to one of their properties, we scramble to make sense of it. Why we seek to understand it is something for another discussion. Now, with the addition of TOY STORY MIDWAY MANIA to Disney’s Hollywood Studios, everyone rushes to not only understand and make sense of the thought process, but also to pop as many of Bo Peeps Balloon animals as possible in 30 seconds.
Examining a new attraction solely on its own 4 walls only allows for basic speculation. But with Disney theme parks making an impact on the world for over 53 years, this new attraction is suddenly supported by a long, involved history. For example, back on July 17, 1955 Disneyland opened with many attractions that are long gone. How many of you remember THE ALUMINUM HALL OF FAME?… I’m not making that up.
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When the Disney parks began, it was made up mostly of exotic forms of transport. Visitors would enter Disneyland to ride a train replica, miniature ‘flying’ saucers, keel boats, canoes, and even a mule train. Soon after opening, the Disneyscape was dominated by dark rides done as only Disney animators could imagine them.
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The parks continued to grow and morph revisiting technologies and trying new things including a strong reliance on interactive films. 3-D technology had been around for decades, but it now allowed for the experience to be much more immersive and it frankly had stronger results. Potentially easier and less expensive to update, the films kicked into full gear with MAGIC JOURNEYS – a surreal experience through a child’s eye view of a frolicking day, mixed with German expressionism… I told you it was surreal. Eventually CAPTAIN EO saved the world from that. Even the Muppets got their feltprints into the act with a more interactive experience.
The next trend seemed to be the ride simulator. A small room built on a rotating gimble timed with a projected film seemed to be safer and much more financially feasible then building a new roller coaster to bring in the crowds. STAR TOURS and BODY WARS began the trend. Attractions like Disneyland’s INDIANA JONES AND THE TEMPLE OF THE FORBIDDEN EYE or the Animal Kingdom’s COUNTDOWN TO EXTINCTION took the simulator out of the closed theater and placed it on a moving track within a good old dark ride- with all the technological advances it had coming. This seems to have culminated with California Adventure’s SOARIN’, an even more spectacular reimagining of the interactive film and simulator.
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In this new attraction, guests are shrunk down to the size of a toy, challenged to a competition by an interactive Mister Potato head, and thrust into a miniature world filled with addictive video game challenges. The guest is now the story.
We are the story.
4 comments:
July 15, 1955?!??!!?!?!? Sorry. :)
The "Guest being the story" thing kind of follows the rash of reality TV shows--and Disney's own Who Wants to Be a Millionaire--Play It! attraction.
But what I really wanted to comment on was the airship. Disneyland used to have a copy in the City Hall lobby. When it was renovated several years back, they knocked out the wall where it used to be, and now it just sits in the back gathering dust.
Progressland...
Thanks for catching that. It made it by Glenn and myself!
Got it corrected.
Thanks Glenn and Thanks George.
Nice article, George...
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